add m_bProTiming

This commit is contained in:
Glenn Maynard
2003-08-01 00:15:17 +00:00
parent 382419ad0f
commit e853582baa
2 changed files with 4 additions and 1 deletions
+3 -1
View File
@@ -33,10 +33,10 @@ void PlayerOptions::Init()
m_Transform = TRANSFORM_NONE;
m_bHoldNotes = true;
m_bTimingAssist = false;
m_bProTiming = false;
m_fPerspectiveTilt = 0;
m_sPositioning = ""; // "null"
m_sNoteSkin = "default";
}
void PlayerOptions::Approach( const PlayerOptions& other, float fDeltaSeconds )
@@ -130,6 +130,7 @@ CString PlayerOptions::GetString()
if( !m_bHoldNotes ) sReturn += "NoHolds, ";
if( m_bTimingAssist ) sReturn += "TimingAssist, ";
if( m_bProTiming ) sReturn += "ProTiming, ";
switch( (int)m_fPerspectiveTilt )
{
@@ -233,6 +234,7 @@ void PlayerOptions::FromString( CString sOptions )
else if( sBit == "nofreeze" ) m_bHoldNotes = false;
else if( sBit == "dark" ) m_fDark = 1;
else if( sBit == "timingassist")m_bTimingAssist = true;
else if( sBit == "protiming") m_bProTiming = true;
else if( sBit == "incoming" ) m_fPerspectiveTilt = -1;
else if( sBit == "space" ) m_fPerspectiveTilt = +1;
else if( GAMESTATE->m_pPosition->IsValidModeForAnyStyle(sBit) )