don't show award if failed
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@@ -128,7 +128,7 @@ for pn in ivalues(PlayerNumber) do
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SetCommand=function(self)
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SetCommand=function(self)
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local tStats = THEME:GetMetric(Var "LoadingScreen", "Summary") and STATSMAN:GetAccumPlayedStageStats() or STATSMAN:GetCurStageStats();
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local tStats = THEME:GetMetric(Var "LoadingScreen", "Summary") and STATSMAN:GetAccumPlayedStageStats() or STATSMAN:GetCurStageStats();
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tStats = tStats:GetPlayerStageStats(pn);
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tStats = tStats:GetPlayerStageStats(pn);
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if tStats:GetStageAward() then
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if tStats:GetStageAward() and not tStats:GetFailed() then
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self:settext( THEME:GetString( "StageAward", ToEnumShortString( tStats:GetStageAward() ) ) );
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self:settext( THEME:GetString( "StageAward", ToEnumShortString( tStats:GetStageAward() ) ) );
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else
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else
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self:settext( "" );
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self:settext( "" );
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