diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index 6a0e1ced7f..19acb3382e 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -136,7 +136,7 @@ void Player::Load( PlayerNumber pn, NoteData* pNoteData, LifeMeter* pLM, ScoreDi // copy note data this->CopyAll( pNoteData ); - if( GAMESTATE->m_SongOptions.m_LifeType == SongOptions::LIFE_BATTERY && GAMESTATE->m_CurStageStats.bFailed ) // Oni dead + if( GAMESTATE->m_SongOptions.m_LifeType == SongOptions::LIFE_BATTERY && GAMESTATE->m_CurStageStats.bFailed[pn] ) // Oni dead this->ClearAll(); /* The editor reuses Players ... so we really need to make sure everything