prefer GAMESTATE->JoinPlayer to setting GAMESTATE->m_bSideIsJoined manually

This commit is contained in:
Glenn Maynard
2006-09-15 05:56:43 +00:00
parent d7dc890adc
commit e7fdfa2132
10 changed files with 11 additions and 13 deletions
+1 -1
View File
@@ -38,7 +38,7 @@ void ScreenPackages::Init()
m_iDownloaded = 0;
FOREACH_PlayerNumber( pn )
GAMESTATE->m_bSideIsJoined[pn] = true;
GAMESTATE->JoinPlayer( pn );
m_sprExistingBG.SetName( "PackagesBG" );
m_sprExistingBG.Load( THEME->GetPathG( m_sName, "PackagesBG" ) );