prefer GAMESTATE->JoinPlayer to setting GAMESTATE->m_bSideIsJoined manually

This commit is contained in:
Glenn Maynard
2006-09-15 05:56:43 +00:00
parent d7dc890adc
commit e7fdfa2132
10 changed files with 11 additions and 13 deletions
+2 -3
View File
@@ -31,9 +31,8 @@ ScreenEnding::ScreenEnding() : ScreenAttract( false/*dont reset GAMESTATE*/ )
GAMESTATE->m_PlayMode.Set( PLAY_MODE_REGULAR );
GAMESTATE->m_pCurStyle.Set( GAMEMAN->GameAndStringToStyle( GAMEMAN->GetDefaultGame(),"versus") );
GAMESTATE->m_bSideIsJoined[PLAYER_1] = true;
GAMESTATE->m_bSideIsJoined[PLAYER_2] = true;
GAMESTATE->m_MasterPlayerNumber = PLAYER_1;
GAMESTATE->JoinPlayer( PLAYER_1 );
GAMESTATE->JoinPlayer( PLAYER_2 );
GAMESTATE->m_pCurSong.Set( SONGMAN->GetRandomSong() );
GAMESTATE->m_pCurCourse.Set( SONGMAN->GetRandomCourse() );
GAMESTATE->m_pCurSteps[PLAYER_1].Set( GAMESTATE->m_pCurSong->GetAllSteps()[0] );