This commit is contained in:
Chris Danford
2006-03-23 00:15:13 +00:00
parent 25cb9d5e1b
commit e7b39e381a
2 changed files with 19 additions and 24 deletions
+5 -3
View File
@@ -6,7 +6,7 @@
#include "ActorFrame.h"
#include "ActorUtil.h"
#include "PlayerNumber.h"
#include "Sprite.h"
#include "AutoActor.h"
#include "RageInput.h"
#include "GameInput.h"
@@ -37,8 +37,10 @@ public:
virtual void PushSelf( lua_State *L );
protected:
void LoadInternal( MultiPlayer mp, GameController gc );
bool m_bIsLoaded;
Sprite m_sprFrame;
AutoActor m_sprFrame;
struct Button
{
Button()
@@ -47,7 +49,7 @@ protected:
gi.MakeInvalid();
}
Sprite spr;
AutoActor spr;
DeviceInput di;
GameInput gi;
};