From e7afe0ef8e821e97b9a7633d8149733e0156c4a0 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Fri, 24 Jun 2011 11:51:06 -0400 Subject: [PATCH] Load attack data from the Steps. --- src/ScreenGameplay.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ScreenGameplay.cpp b/src/ScreenGameplay.cpp index 4111ddfd7b..96e8a56354 100644 --- a/src/ScreenGameplay.cpp +++ b/src/ScreenGameplay.cpp @@ -822,7 +822,7 @@ void ScreenGameplay::InitSongQueues() pi->m_vpStepsQueue.push_back( pSteps ); if( pi->GetPlayerState()->m_PlayerOptions.GetCurrent().m_fSongAttack != 0 && - GAMESTATE->m_pCurSong->m_Attacks.size() > 0 ) + pSteps->m_Attacks.size() > 0 ) { pi->m_asModifiersQueue.push_back( pSteps->m_Attacks ); }