diff --git a/src/ScreenGameplay.cpp b/src/ScreenGameplay.cpp index 4111ddfd7b..96e8a56354 100644 --- a/src/ScreenGameplay.cpp +++ b/src/ScreenGameplay.cpp @@ -822,7 +822,7 @@ void ScreenGameplay::InitSongQueues() pi->m_vpStepsQueue.push_back( pSteps ); if( pi->GetPlayerState()->m_PlayerOptions.GetCurrent().m_fSongAttack != 0 && - GAMESTATE->m_pCurSong->m_Attacks.size() > 0 ) + pSteps->m_Attacks.size() > 0 ) { pi->m_asModifiersQueue.push_back( pSteps->m_Attacks ); }