diff --git a/stepmania/src/UnlockManager.cpp b/stepmania/src/UnlockManager.cpp index fa125e2a75..448571fe68 100644 --- a/stepmania/src/UnlockManager.cpp +++ b/stepmania/src/UnlockManager.cpp @@ -36,7 +36,6 @@ static const char *UnlockRequirementNames[] = }; XToString( UnlockRequirement, NUM_UnlockRequirement ); StringToX( UnlockRequirement ); -LuaXType( UnlockRequirement, NUM_UnlockRequirement, "UnlockRequirement_", false ) LuaXType2( UnlockRequirement, NUM_UnlockRequirement, "UnlockRequirement_" ); static const char *UnlockRewardTypeNames[] = @@ -704,7 +703,7 @@ public: static int IsLocked( T* p, lua_State *L ) { lua_pushboolean(L, p->IsLocked() ); return 1; } static int GetDescription( T* p, lua_State *L ) { lua_pushstring(L, p->GetDescription() ); return 1; } static int GetUnlockRewardType( T* p, lua_State *L ) { lua_pushnumber(L, p->m_Type ); return 1; } - static int GetRequirement( T* p, lua_State *L ) { UnlockRequirement i = Enum::Check( L, 1 ); lua_pushnumber(L, p->m_fRequirement[i] ); return 1; } + static int GetRequirement( T* p, lua_State *L ) { UnlockRequirement i = Enum::Check( L, 1 ); lua_pushnumber(L, p->m_fRequirement[i] ); return 1; } static int GetRequirePassHardSteps( T* p, lua_State *L ){ lua_pushboolean(L, p->m_bRequirePassHardSteps); return 1; } static void Register(lua_State *L)