diff --git a/Themes/_fallback/Languages/en.ini b/Themes/_fallback/Languages/en.ini index 723b66938b..364204fca9 100644 --- a/Themes/_fallback/Languages/en.ini +++ b/Themes/_fallback/Languages/en.ini @@ -448,6 +448,8 @@ UI Options=Adjust game-wide user interface options. Input Options=Adjust input options such as delay and speed. Arcade Options=Adjust arcade features such as the Menu Timer. Select Game=Select your preferred gametype. +System Direction=Change commonly-used preferences here. + # OnlyPreferredDifficulties=Only Preferred Difficulties # @@ -992,6 +994,7 @@ UI Options=UI Options Input Options=Input Options Arcade Options=Arcade Options Select Game=Select Game +System Direction=System Direction # OnlyPreferredDifficulties=Only Preferred Difficulties @@ -2167,4 +2170,70 @@ HeaderText=Select Profile [ScreenSelectPlayStyle] HeaderText=Select Style [ScreenGameInformation] -HeaderText=Info \ No newline at end of file +HeaderText=Info +[StepsDisplay StepsType] +Dance_Single=Single +Dance_Double=Double +Dance_Couple=Couple +Dance_Solo=Solo +Dance_Routine=Routine +Pump_Single=Single +Pump_Double=Double +Pump_Halfdouble=Half-Double +Pump_Couple=Couple +Pump_Routine=Routine +Kb7_Single=KB7 +Ez2_Single=Single +Ez2_Double=Double +Ez2_Real=Real +Para_Single=Single +Ds3ddx_Single=Single +Bm_Single5=5 Keys +Bm_Double5=10 Keys +Bm_Single7=7 Keys +Bm_Double7=14 Keys +Maniax_Single=Single +Maniax_Double=Double +Techno_Single4=Single 4 +Techno_Single5=Single 5 +Techno_Single8=Single 8 +Techno_Double4=Double 4 +Techno_Double5=Double 5 +Pnm_Five=5 Button +Pnm_Nine=9 Button +Guitar_Five=5 Frets +Karaoke=Karaoke +Lights_Cabinet=Lights +[StepsListDisplayRow StepsType] +Dance_Single=Single +Dance_Double=Double +Dance_Couple=Couple +Dance_Solo=Solo +Dance_Routine=Routine +Pump_Single=Single +Pump_Double=Double +Pump_Halfdouble=Half-Double +Pump_Couple=Couple +Pump_Routine=Routine +Kb7_Single=KB7 +Ez2_Single=Single +Ez2_Double=Double +Ez2_Real=Real +Para_Single=Single +Ds3ddx_Single=Single +Bm_Single5=5 Keys +Bm_Double5=10 Keys +Bm_Single7=7 Keys +Bm_Double7=14 Keys +Maniax_Single=Single +Maniax_Double=Double +Techno_Single4=Single 4 +Techno_Single5=Single 5 +Techno_Single8=Single 8 +Techno_Double4=Double 4 +Techno_Double5=Double 5 +Pnm_Five=5 Button +Pnm_Nine=9 Button +Guitar_Five=5 Frets +Karaoke=Karaoke +Lights_Cabinet=Lights \ No newline at end of file diff --git a/Themes/default/Languages/en.ini b/Themes/default/Languages/en.ini index e2b1b4d34e..997c973e93 100644 --- a/Themes/default/Languages/en.ini +++ b/Themes/default/Languages/en.ini @@ -27,39 +27,6 @@ HelpText=&BACK; Exit &START; Select / Join &SELECT; Magic Codes &MENULEFT;&MENUR AlternateHelpText=&SELECT;+&MENULEFT;&MENURIGHT; Change Difficulties &SELECT;+&START; Quick Sort [ScreenSelectCourse] HelpText=&BACK; Exit &START; Select / Join &SELECT; Magic Codes &MENULEFT;&MENURIGHT; Move::&UP;&DOWN;&UP;&DOWN; for other course types -[StepsListDisplayRow StepsType] -Dance_Single=Single -Dance_Double=Double -Dance_Couple=Couple -Dance_Solo=Solo -Dance_Routine=Routine -Pump_Single=Single -Pump_Double=Double -Pump_Halfdouble=Half-Double -Pump_Couple=Couple -Pump_Routine=Routine -Kb7_Single=KB7 -Ez2_Single=Single -Ez2_Double=Double -Ez2_Real=Real -Para_Single=Single -Ds3ddx_Single=Single -Bm_Single5=5 Keys -Bm_Double5=10 Keys -Bm_Single7=7 Keys -Bm_Double7=14 Keys -Maniax_Single=Single -Maniax_Double=Double -Techno_Single4=Single 4 -Techno_Single5=Single 5 -Techno_Single8=Single 8 -Techno_Double4=Double 4 -Techno_Double5=Double 5 -Pnm_Five=5 Button -Pnm_Nine=9 Button -Guitar_Five=5 Frets -Karaoke=Karaoke -Lights_Cabinet=Lights [ScreenOptions] HelpText=&BACK; Exit &START; Choose &SELECT; Go Up &MENULEFT;&MENURIGHT;&MENUUP;&MENUDOWN; Move [ScreenStageInformation] @@ -69,14 +36,12 @@ HelpText= [ScreenEvaluation] HelpText=&BACK; Exit &START; Move On &MENULEFT;+&MENURIGHT; or &SELECT; Snapshot [OptionTitles] -System Direction=System Direction UserPrefGameplayShowScore=Show Score UserPrefGameplayShowStepsDisplay=Show Steps UserPrefShowLotsaOptions=Options Density UserPrefAutoSetStyle=Auto Set Style UserPrefLongFail=Fail Length [OptionExplanations] -System Direction=Change commonly-used preferences here. UserPrefGameplayShowScore=Show or Hide the score display in gameplay. UserPrefGameplayShowStepsDisplay=Show or Hide the step information display in gameplay. UserPrefShowLotsaOptions=Choose how many lines/rows of options to choose from. &oq;Few&cq; keeps the list to a minimum. &oq;Many&cq; adds various show-off mods. diff --git a/Themes/default/metrics.ini b/Themes/default/metrics.ini index c1f374187a..fdfab76370 100644 --- a/Themes/default/metrics.ini +++ b/Themes/default/metrics.ini @@ -340,7 +340,7 @@ ShowMeter=true ZeroMeterString="?" MeterX=56 MeterY=0 -MeterOnCommand=shadowlength,1; +MeterOnCommand=shadowlength,1;textglowmode,'TextGlowMode_Inner' MeterSetCommand=%function(self,param) \ if param.CustomDifficulty then \ self:diffuse(CustomDifficultyToColor(param.CustomDifficulty)); \ @@ -653,9 +653,7 @@ LineLF="lua,UserPrefLongFail()" [ScreenOptionsService] ShowHeader=false -# ScreenOptionsSystemDirection -LineNames="SD,1,2,13,3,10,11,4,12,6,5,Theme,8,9" -LineSD="gamecommand;screen,ScreenOptionsSystemDirection;name,System Direction" +# ScreenOptionsSystemDirection" NumRowsShown=14 RowPositionTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) self:y(SCREEN_CENTER_Y-170+24*offsetFromCenter) end @@ -1460,22 +1458,22 @@ ComboGraphP2OffCommand= # StageAwardP1X=SCREEN_CENTER_X-220 StageAwardP1Y=SCREEN_TOP+130 -StageAwardP1OnCommand=draworder,105;zoom,0.75;diffuse,Color("Yellow");diffusebottomedge,Color("Orange");strokecolor,ColorDarkTone( Color("Orange") );glowshift; +StageAwardP1OnCommand=draworder,105;zoom,0.75;diffuse,Color("Yellow");diffusebottomedge,Color("Orange");strokecolor,ColorDarkTone( Color("Orange") );glowshift;textglowmode,'TextGlowMode_Inner' StageAwardP1OffCommand= # StageAwardP2X=SCREEN_CENTER_X+220 StageAwardP2Y=SCREEN_TOP+130 -StageAwardP2OnCommand=draworder,105;zoom,0.75;diffuse,Color("Yellow");diffusebottomedge,Color("Orange");strokecolor,ColorDarkTone( Color("Orange") );glowshift; +StageAwardP2OnCommand=draworder,105;zoom,0.75;diffuse,Color("Yellow");diffusebottomedge,Color("Orange");strokecolor,ColorDarkTone( Color("Orange") );glowshift;textglowmode,'TextGlowMode_Inner' StageAwardP2OffCommand= # PeakComboAwardP1X=SCREEN_CENTER_X-160 PeakComboAwardP1Y=SCREEN_TOP+300+10 -PeakComboAwardP1OnCommand=draworder,105;zoom,0.5;diffusebottomedge,Color("Blue");strokecolor,ColorDarkTone( Color("Blue") );glowshift; +PeakComboAwardP1OnCommand=draworder,105;zoom,0.5;diffusebottomedge,Color("Blue");strokecolor,ColorDarkTone( Color("Blue") );glowshift;textglowmode,'TextGlowMode_Inner' PeakComboAwardP1OffCommand= # PeakComboAwardP2X=SCREEN_CENTER_X+160 PeakComboAwardP2Y=SCREEN_TOP+300+10 -PeakComboAwardP2OnCommand=draworder,105;zoom,0.5;diffusebottomedge,Color("Blue");strokecolor,ColorDarkTone( Color("Blue") );glowshift; +PeakComboAwardP2OnCommand=draworder,105;zoom,0.5;diffusebottomedge,Color("Blue");strokecolor,ColorDarkTone( Color("Blue") );glowshift;textglowmode,'TextGlowMode_Inner' PeakComboAwardP2OffCommand= # ShowStepsDisplayP1=GAMESTATE:IsHumanPlayer(PLAYER_1)