Fix: Allow 2.00 sec wait period to be changed.
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@@ -292,7 +292,7 @@ void StepManiaLanServer::CheckReady()
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//that will not use a lot of CPU.
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//When you try playing the music as soon as it's loaded
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//it will not always play ... immediately
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usleep ( 2000000 );
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usleep ( int( PREFSMAN->m_fStartWait * 1000000.0 ) );
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//The next three loops are seperate because we want to minimize what is done
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//during the actual loop that starts the clients. This is in an atempt
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