give RageMutexes names, so they can be identified more easily
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@@ -16,7 +16,8 @@
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RageSoundManager *SOUNDMAN = NULL;
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RageSoundManager::RageSoundManager(CString drivers)
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RageSoundManager::RageSoundManager(CString drivers):
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lock("RageSoundManager")
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{
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/* needs to be done first */
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SOUNDMAN = this;
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