diff --git a/Docs/Luadoc/LuaDocumentation.xml b/Docs/Luadoc/LuaDocumentation.xml
index 0f01eb1189..a47d7541a4 100644
--- a/Docs/Luadoc/LuaDocumentation.xml
+++ b/Docs/Luadoc/LuaDocumentation.xml
@@ -1578,6 +1578,9 @@
The second argument is optional. Apply the GameCommand represented by sCommand
for pn, if given. See .
+
+ Removes any stage modifiers that are illegal for course play.
+
Returns true if enough credits have been inserted to join.
@@ -1681,12 +1684,18 @@
Returns an array of s corresponding to Human players.
+
+ Returns the index of the next song in the course.
+
Returns the master player number.
Returns true if the game is Multiplayer.
+
+ Returns the PlayerState for the specified MultiPlayer.
+
Returns the number of active multiplayer NoteFields.
@@ -1723,21 +1732,27 @@
Returns the current Premium.
-
-
- Returns the current beat of the song.
+
+
+ Kind of does what it says on the tin.
+
+
+ [01 compat.lua] Returns the current beat of the song.
+
+
+ [01 compat.lua] Returns the current beat of the song without an offset.
Returns the current visible beat of the song.
-
- Returns the song's current beats per second.
+
+ [01 compat.lua] Returns the song's current beats per second.
-
- Returns true if a delay is active in the song.
+
+ [01 compat.lua] Returns true if a delay is active in the song.
-
- Returns true if the song is currently in a freeze.
+
+ [01 compat.lua] Returns true if the song is currently in a freeze.
Returns the song options for the specified ModsLevel as a string.
@@ -1749,7 +1764,7 @@
Returns how much of the song is through at beat fBeat.
-
+ Returns the current SongPosition.
Returns the current SortOrder.