diff --git a/Docs/Luadoc/LuaDocumentation.xml b/Docs/Luadoc/LuaDocumentation.xml index 0f01eb1189..a47d7541a4 100644 --- a/Docs/Luadoc/LuaDocumentation.xml +++ b/Docs/Luadoc/LuaDocumentation.xml @@ -1578,6 +1578,9 @@ The second argument is optional. Apply the GameCommand represented by sCommand for pn, if given. See . + + Removes any stage modifiers that are illegal for course play. + Returns true if enough credits have been inserted to join. @@ -1681,12 +1684,18 @@ Returns an array of s corresponding to Human players. + + Returns the index of the next song in the course. + Returns the master player number. Returns true if the game is Multiplayer. + + Returns the PlayerState for the specified MultiPlayer. + Returns the number of active multiplayer NoteFields. @@ -1723,21 +1732,27 @@ Returns the current Premium. - - - Returns the current beat of the song. + + + Kind of does what it says on the tin. + + + [01 compat.lua] Returns the current beat of the song. + + + [01 compat.lua] Returns the current beat of the song without an offset. Returns the current visible beat of the song. - - Returns the song's current beats per second. + + [01 compat.lua] Returns the song's current beats per second. - - Returns true if a delay is active in the song. + + [01 compat.lua] Returns true if a delay is active in the song. - - Returns true if the song is currently in a freeze. + + [01 compat.lua] Returns true if the song is currently in a freeze. Returns the song options for the specified ModsLevel as a string. @@ -1749,7 +1764,7 @@ Returns how much of the song is through at beat fBeat. - + Returns the current SongPosition. Returns the current SortOrder.