diff --git a/stepmania/src/SongManager.cpp b/stepmania/src/SongManager.cpp index 3d641e7f5d..ee9c9fd15d 100644 --- a/stepmania/src/SongManager.cpp +++ b/stepmania/src/SongManager.cpp @@ -380,14 +380,17 @@ RageColor SongManager::GetSongColor( const Song* pSong ) * * XXX: Ack. This means this function can only be called when we have a style * set up, which is too restrictive. How to handle this? - * - * XXX: Once we support edits, ignore them, too. */ + */ // const StepsType nt = GAMESTATE->GetCurrentStyleDef()->m_StepsType; for( unsigned i=0; im_apNotes.size(); i++ ) { const Steps* pNotes = pSong->m_apNotes[i]; - if( pNotes->GetDifficulty() == DIFFICULTY_CHALLENGE ) + switch( pNotes->GetDifficulty() ) + { + case DIFFICULTY_CHALLENGE: + case DIFFICULTY_EDIT: continue; + } // if(pNotes->m_StepsType != nt) // continue;