the Time label probably won't have more than one frame, which is state 0.

This commit is contained in:
Thad Ward
2004-02-09 08:28:43 +00:00
parent f1c2476a32
commit e6e16a2226
+1 -1
View File
@@ -713,7 +713,7 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName ) : Screen(sClassName)
if( SHOW_TIME_AREA )
{
m_sprTimeLabel.Load( THEME->GetPathToG("ScreenEvaluation time label") );
m_sprTimeLabel.SetState( 1 );
m_sprTimeLabel.SetState( 0 );
m_sprTimeLabel.StopAnimating();
m_sprTimeLabel.SetName( "TimeLabel" );
SET_XY_AND_ON_COMMAND( m_sprTimeLabel );