course coloring and minor changes
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@@ -582,13 +582,51 @@ void Course::GetCourseInfo( NotesType nt, vector<Course::Info> &ci ) const
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RageColor Course::GetColor() const
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RageColor Course::GetColor() const
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{
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{
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// This could be made smarter
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switch (PREFSMAN->m_iCourseSortOrder)
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if( m_entries.size() >= 7 )
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{
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return RageColor(1,0,0,1); // red
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case 0:
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else if( m_entries.size() >= 4 )
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if( m_entries.size() >= 7 )
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return RageColor(1,0.5f,0,1); // orange
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return RageColor(1,0,0,1); // red
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else
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else if( m_entries.size() >= 4 )
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return RageColor(0,1,0,1); // green
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return RageColor(1,1,0,1); // yellow
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else
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return RageColor(0,1,0,1); // green
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// never should get here
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break;
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case 1:
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if (SortOrder_AvgDifficulty > 100)
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return RageColor(0,0,1,1); // blue
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if (SortOrder_AvgDifficulty > 8.5)
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return RageColor(1,0,0,1); // red
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if (SortOrder_AvgDifficulty >= 7)
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return RageColor(1,0.5f,0,1); // orange
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if (SortOrder_AvgDifficulty >= 5)
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return RageColor(1,1,0,1); // yellow
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return RageColor(0,1,0,1); // green
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case 2:
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if (SortOrder_TotalDifficulty > 100000)
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return RageColor(0,0,1,1); // blue
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if (SortOrder_TotalDifficulty >= 40)
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return RageColor(1,0,0,1); // red
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if (SortOrder_TotalDifficulty >= 30)
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return RageColor(1,0.5f,0,1); // orange
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if (SortOrder_TotalDifficulty >= 20)
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return RageColor(1,1,0,1); // yellow
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return RageColor(0,1,0,1); // green
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case 3:
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if (SortOrder_Ranking == 3)
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return RageColor(0,0,1,1); // blue
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if (SortOrder_Ranking == 2)
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return RageColor(1,0.5f,0,1); // orange
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if (SortOrder_Ranking == 1)
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return RageColor(0,1,0,1); // green
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return RageColor(1,1,0,1); // yellow, never should get here
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}
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return RageColor(1,1,1,1); // white, never should reach here
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}
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}
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@@ -853,6 +891,16 @@ void Course::UpdateCourseStats()
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for(i = 0; i < m_entries.size(); i++)
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for(i = 0; i < m_entries.size(); i++)
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{
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{
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// courses with random/players best-worst songs should go at the end
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if (m_entries[i].type != Entry::fixed)
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{
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SortOrder_AvgDifficulty = 9999999; // large number
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SortOrder_NumStages = ci.size();
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SortOrder_Ranking = 3;
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SortOrder_TotalDifficulty = 999999; // large number
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return;
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}
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SortOrder_NumStages++;
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SortOrder_NumStages++;
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SortOrder_TotalDifficulty += ci[i].pNotes->GetMeter();
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SortOrder_TotalDifficulty += ci[i].pNotes->GetMeter();
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}
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}
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