unwrap LoadMilkshapeAsciiBones (no other changes)
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@@ -286,8 +286,9 @@ void Model::LoadMilkshapeAsciiBones( CString sAniName, CString sPath )
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// bones
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//
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int nNumBones = 0;
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if( sscanf (sLine, "Bones: %d", &nNumBones) == 1 )
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{
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if( sscanf (sLine, "Bones: %d", &nNumBones) != 1 )
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continue;
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m_mapNameToAnimation[sAniName] = msAnimation();
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msAnimation &Animation = m_mapNameToAnimation[sAniName];
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@@ -396,7 +397,6 @@ void Model::LoadMilkshapeAsciiBones( CString sAniName, CString sPath )
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PlayAnimation( sAniName );
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}
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}
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}
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bool Model::EarlyAbortDraw()
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