From e6a26d1a5835ef87f2eadf98724c0bd74b543018 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Thu, 31 May 2007 05:25:42 +0000 Subject: [PATCH] do this with PlayerJoinedMessageCommand --- stepmania/src/ScreenContinue.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/stepmania/src/ScreenContinue.cpp b/stepmania/src/ScreenContinue.cpp index 9a6c602b52..50258eea39 100644 --- a/stepmania/src/ScreenContinue.cpp +++ b/stepmania/src/ScreenContinue.cpp @@ -36,8 +36,6 @@ void ScreenContinue::Input( const InputEventPlus &input ) if( input.MenuI == MENU_BUTTON_START && input.type == IET_FIRST_PRESS && GAMESTATE->JoinInput(input.pn) ) { - SCREENMAN->PlayStartSound(); - bool bAllPlayersAreEnabled = true; FOREACH_ENUM( PlayerNumber, p ) {