loud: if this actually loads a new texture, RTM will log

This commit is contained in:
Glenn Maynard
2007-05-06 02:29:20 +00:00
parent 90f969c6b7
commit e69dd651e4
+1 -1
View File
@@ -280,7 +280,7 @@ void Sprite::SetTexture( RageTexture *pTexture )
void Sprite::LoadFromTexture( RageTextureID ID )
{
LOG->Trace( "Sprite::LoadFromTexture( %s )", ID.filename.c_str() );
// LOG->Trace( "Sprite::LoadFromTexture( %s )", ID.filename.c_str() );
RageTexture *pTexture = NULL;
if( m_pTexture && m_pTexture->GetID() == ID )