reset autosync between each loop in SGSyncMachine

This commit is contained in:
Chris Danford
2006-03-09 06:39:24 +00:00
parent 280bf4513f
commit e691b97d31
3 changed files with 13 additions and 7 deletions
@@ -79,6 +79,9 @@ void ScreenGameplaySyncMachine::ResetAndRestartCurrentSong()
m_pSoundMusic->Stop();
ReloadCurrentSong();
StartPlayingSong( 4, 0 );
// reset autosync
AdjustSync::s_iAutosyncOffsetSample = 0;
}
void ScreenGameplaySyncMachine::RefreshText()