reset autosync between each loop in SGSyncMachine
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@@ -79,6 +79,9 @@ void ScreenGameplaySyncMachine::ResetAndRestartCurrentSong()
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m_pSoundMusic->Stop();
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ReloadCurrentSong();
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StartPlayingSong( 4, 0 );
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// reset autosync
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AdjustSync::s_iAutosyncOffsetSample = 0;
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}
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void ScreenGameplaySyncMachine::RefreshText()
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