diff --git a/stepmania/Data/VideoCardDefaults.ini b/stepmania/Data/VideoCardDefaults.ini deleted file mode 100644 index e08a1187a5..0000000000 --- a/stepmania/Data/VideoCardDefaults.ini +++ /dev/null @@ -1,120 +0,0 @@ -[0000] -DriverRegex=Voodoo3|3dfx -Renderers=d3d,opengl -Width=640 -Height=480 -DisplayColor=16 -TextureColor=16 -AntiAliasing=0 // broken, causes black screen - -[0001] -DriverRegex=GeForce|Radeon -Renderers=opengl,d3d -Width=640 -Height=480 -DisplayColor=32 -TextureColor=32 // 32 bit textures are faster to load -AntiAliasing=1 // hardware accelerated - -[0002] -DriverRegex=TNT|Vanta|M64 -Renderers=opengl,d3d -Width=640 -Height=480 -DisplayColor=16 // ease out on the fill rate a bit -TextureColor=16 // Athlon 1.2+TNT demonstration w/ movies: 70fps w/ 32bit textures, 86fps w/ 16bit textures -AntiAliasing=1 // hardware accelerated - -[0003] -DriverRegex=G200|G400 -Renderers=d3d,opengl // Frame rates are ~30% higher with D3D -Width=640 -Height=480 -DisplayColor=16 -TextureColor=16 -AntiAliasing=0 // not accelerated - -[0003] -DriverRegex=Savage -// OpenGL is unusable on my Savage IV with even the latest drivers. -// It draws 30 frames of gibberish then crashes. This happens even with -// simple NeHe demos. -Chris -Renderers=d3d -Width=640 -Height=480 -DisplayColor=16 -TextureColor=16 -AntiAliasing=0 - -[0004] -// Rage Pro chip, Rage IIC chip -DriverRegex=XPERT@PLAY|IIC|RAGE PRO|RAGE LT PRO -// OpenGL is not hardware accelerated, despite the fact that the -// drivers come with an ICD. Also, the WinXP driver performance -// is terrible and supports only 640. The ATI driver is usable. -// -Chris -Renderers=d3d -Width=400 // lower resolution for 60fps -Height=300 -DisplayColor=16 -TextureColor=16 -AntiAliasing=0 - -[0005] -DriverRegex=RAGE MOBILITY-M1 -// Vertex alpha is broken in OpenGL, but not D3D. -Chris -Renderers=d3d,opengl -Width=400 // lower resolution for 60fps -Height=300 -DisplayColor=16 -TextureColor=16 -AntiAliasing=0 - -[0006] -DriverRegex=Intel.*82810|Intel.*82815 -// OpenGL is 50%+ faster than D3D w/ latest Intel drivers. -Chris -Renderers=opengl,d3d -Width=512 // lower resolution for 60fps -Height=384 -DisplayColor=16 -TextureColor=16 -AntiAliasing=0 - -// This matches all drivers in Mac and Linux. -Chris -[0007] -DriverRegex=OpenGL -Renderers=opengl -Width=640 -Height=480 -DisplayColor=16 -TextureColor=16 -AntiAliasing=1 // Right now, they've got to have NVidia or ATi Cards anyway.. - -// Cards that have problems with OpenGL: -// ASSERT fail somewhere in RageDisplay_OpenGL "Trident Video Accelerator CyberBlade" -// bug 764499: ASSERT fail after glDeleteTextures for "SiS 650_651_740" -// bug 764830: ASSERT fail after glDeleteTextures for "VIA Tech VT8361/VT8601 Graphics Controller" -// bug 791950: AV in glsis630!DrvSwapBuffers for "SiS 630/730" -[0008] -DriverRegex=Trident Video Accelerator CyberBlade|VIA.*VT|SiS 6* -Renderers=d3d,opengl -Width=640 -Height=480 -DisplayColor=16 -TextureColor=16 -AntiAliasing=0 - - -// Default graphics settings used for all cards that don't match above. -// This must be the very last entry! -[0009] -DriverRegex= -Renderers=opengl,d3d -Width=640 -Height=480 -DisplayColor=16 -TextureColor=16 -MovieColor=16 -AntiAliasing=0 -// AA is slow on some cards, so let's selectively enable it on cards we know are hardware -// accelerated. Enabling AA on a G400 slows screenSelectMusic from 45fps to 35fps.