Allow cycling/jumping through all segments.

Better to re-use keys we have than add multiple key strokes
when I sense we'll need them.
This commit is contained in:
Jason Felds
2011-06-26 23:11:57 -04:00
parent 11ea4e62da
commit e658714b53
5 changed files with 145 additions and 21 deletions
+3
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@@ -16,6 +16,9 @@ StepMania 5.0 Preview 2 | 201106??
* [UnlockManager] New metric: SongsNotAdditional. Set to true to keep the
default behavior, false to have the AdditionalSongs folder contain
unlockable material. This is set to true to start. [Wolfman2000]
* [ScreenEdit] Allow jumping between all segments, not just Label segments.
You still use Ctrl + ,/. to jump, but now you use Ctrl + N/M to cycle the
segments. By default, it starts with Label. [Wolfman2000]
2011/06/24
----------
+2 -1
View File
@@ -1264,7 +1264,7 @@ Enter a new min BPM.=Enter the minimum displayed BPM.
Enter a new max BPM.=Enter the maximum displayed BPM.
More than %d notes per measure is not allowed. This change has been reverted.=More than %d notes per measure is not allowed. This change has been reverted.
No backgrounds available=No backgrounds available
EditHelpText=Up/Down:\n change beat\nLeft/Right:\n change snap\nNumber keys:\n add/remove\n tap note\nN and M keys:\n swap tap notes\nCreate hold note:\n Hold a number\n while moving\n Up or Down\nCreate roll note:\n Hold Shift,\n then create a\n hold note.\nSpace bar:\n Set area\n marker\nT key:\n Switch Timing\nEnter:\n Area Menu\nA Key: Alter Menu\nEscape:\n Main Menu\nF4:\n Timing Menu\nF1:\n Show help\n
EditHelpText=Up/Down:\n change beat\nLeft/Right:\n change snap\nNumber keys:\n add/remove\n tap note\nN and M keys:\n swap tap notes\nCtrl + N/M:\n swap cycled segment\nCreate hold note:\n Hold a number\n while moving\n Up or Down\nCreate roll note:\n Hold Shift,\n then create a\n hold note.\nSpace bar:\n Set area\n marker\nT key:\n Switch Timing\nEnter:\n Area Menu\nA Key: Alter Menu\nEscape:\n Main Menu\nF4:\n Timing Menu\nF1:\n Show help\n
PlayRecordHelpText=Press START to end
Save successful.=Save successful.
Saved as SM and DWI.=Saved as SM and DWI.
@@ -1288,6 +1288,7 @@ Chart Style=Chart Style
Main title=Main title
Subtitle=Subtitle
Tap Note=Tap Note
Segment=Segment
Tap Steps=Tap Steps
Jumps=Jumps
Hands=Hands
+2 -1
View File
@@ -3651,7 +3651,7 @@ LoopOnChartEnd=true
CurrentBeatFormat="%s:\n %.5f\n"
CurrentSecondFormat="%s:\n %.5f\n"
SnapToFormat="%s:\n %s\n"
SnapToFormat="%s: %s\n"
SelectionBeatBeginFormat="%s:\n %.5f"
SelectionBeatUnfinishedFormat=" ...\n"
SelectionBeatEndFormat="-%.5f\n"
@@ -3662,6 +3662,7 @@ ChartStyleFormat="%s:\n %s\n"
MainTitleFormat="%s:\n %s\n"
SubtitleFormat="%s:\n %s\n"
TapNoteTypeFormat="%s: %s\n"
SegmentTypeFormat="%s: %s\n"
NumStepsFormat="%s: %d\n"
NumJumpsFormat="%s: %d\n"
NumHoldsFormat="%s: %d\n"
+130 -17
View File
@@ -146,13 +146,13 @@ void ScreenEdit::InitEditMappings()
m_EditMappingsDeviceInput.button[EDIT_BUTTON_SCROLL_NEXT][0] = DeviceInput(DEVICE_KEYBOARD, KEY_PERIOD);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_SCROLL_PREV][0] = DeviceInput(DEVICE_KEYBOARD, KEY_COMMA);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_LABEL_NEXT][0] = DeviceInput(DEVICE_KEYBOARD, KEY_PERIOD);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_LABEL_NEXT][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_LABEL_NEXT][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_SEGMENT_NEXT][0] = DeviceInput(DEVICE_KEYBOARD, KEY_PERIOD);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_SEGMENT_NEXT][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_SEGMENT_NEXT][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_LABEL_PREV][0] = DeviceInput(DEVICE_KEYBOARD, KEY_COMMA);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_LABEL_PREV][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_LABEL_PREV][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_SEGMENT_PREV][0] = DeviceInput(DEVICE_KEYBOARD, KEY_COMMA);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_SEGMENT_PREV][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_SEGMENT_PREV][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_SCROLL_SELECT][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LSHIFT);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_SCROLL_SELECT][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RSHIFT);
@@ -277,6 +277,14 @@ void ScreenEdit::InitEditMappings()
m_EditMappingsDeviceInput.button[EDIT_BUTTON_CYCLE_TAP_LEFT][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cn);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_CYCLE_TAP_RIGHT][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cm);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_CYCLE_SEGMENT_LEFT][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cn);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_CYCLE_SEGMENT_LEFT][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_CYCLE_SEGMENT_LEFT][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_CYCLE_SEGMENT_RIGHT][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cm);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_CYCLE_SEGMENT_RIGHT][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_CYCLE_SEGMENT_RIGHT][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL);
m_EditMappingsDeviceInput.button [EDIT_BUTTON_SCROLL_SPEED_UP][0] = DeviceInput(DEVICE_KEYBOARD, KEY_UP);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_SCROLL_SPEED_UP][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL);
m_EditMappingsDeviceInput.hold[EDIT_BUTTON_SCROLL_SPEED_UP][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL);
@@ -772,6 +780,8 @@ void ScreenEdit::Init()
ScreenWithMenuElements::Init();
InitEditMappings();
currentCycleSegment = "label";
// save the originals for reverting later
CopyToLastSave();
@@ -1103,6 +1113,7 @@ static LocalizedString CHART_STYLE("ScreenEdit", "Chart Style");
static LocalizedString MAIN_TITLE("ScreenEdit", "Main title");
static LocalizedString SUBTITLE("ScreenEdit", "Subtitle");
static LocalizedString TAP_NOTE_TYPE("ScreenEdit", "Tap Note");
static LocalizedString SEGMENT_TYPE("ScreenEdit", "Segment");
static LocalizedString TAP_STEPS("ScreenEdit", "Tap Steps");
static LocalizedString JUMPS("ScreenEdit", "Jumps");
static LocalizedString HANDS("ScreenEdit", "Hands");
@@ -1131,6 +1142,7 @@ static ThemeMetric<RString> CHART_STYLE_FORMAT("ScreenEdit", "ChartStyleFormat")
static ThemeMetric<RString> MAIN_TITLE_FORMAT("ScreenEdit", "MainTitleFormat");
static ThemeMetric<RString> SUBTITLE_FORMAT("ScreenEdit", "SubtitleFormat");
static ThemeMetric<RString> TAP_NOTE_TYPE_FORMAT("ScreenEdit", "TapNoteTypeFormat");
static ThemeMetric<RString> SEGMENT_TYPE_FORMAT("ScreenEdit", "SegmentTypeFormat");
static ThemeMetric<RString> NUM_STEPS_FORMAT("ScreenEdit", "NumStepsFormat");
static ThemeMetric<RString> NUM_JUMPS_FORMAT("ScreenEdit", "NumJumpsFormat");
static ThemeMetric<RString> NUM_HOLDS_FORMAT("ScreenEdit", "NumHoldsFormat");
@@ -1200,8 +1212,9 @@ void ScreenEdit::UpdateTextInfo()
sText += ssprintf( MAIN_TITLE_FORMAT.GetValue(), MAIN_TITLE.GetValue().c_str(), m_pSong->m_sMainTitle.c_str() );
if( m_pSong->m_sSubTitle.size() )
sText += ssprintf( SUBTITLE_FORMAT.GetValue(), SUBTITLE.GetValue().c_str(), m_pSong->m_sSubTitle.c_str() );
sText += ssprintf( SEGMENT_TYPE_FORMAT.GetValue(), SEGMENT_TYPE.GetValue().c_str(), currentCycleSegment.c_str() );
sText += ssprintf( TAP_NOTE_TYPE_FORMAT.GetValue(), TAP_NOTE_TYPE.GetValue().c_str(), TapNoteTypeToString( m_selectedTap.type ).c_str() );
break;
break;
}
GAMESTATE->SetProcessedTimingData(&m_pSteps->m_Timing);
@@ -1457,6 +1470,62 @@ void ScreenEdit::InputEdit( const InputEventPlus &input, EditButton EditB )
}
break;
}
case EDIT_BUTTON_CYCLE_SEGMENT_LEFT:
{
if (this->currentCycleSegment == "label")
this->currentCycleSegment = "fake";
else if (this->currentCycleSegment == "fake")
this->currentCycleSegment = "scroll";
else if (this->currentCycleSegment == "scroll")
this->currentCycleSegment = "speed";
else if (this->currentCycleSegment == "speed")
this->currentCycleSegment = "combo";
else if (this->currentCycleSegment == "combo")
this->currentCycleSegment = "tickcount";
else if (this->currentCycleSegment == "tickcount")
this->currentCycleSegment = "timeSig";
else if (this->currentCycleSegment == "timeSig")
this->currentCycleSegment = "warp";
else if (this->currentCycleSegment == "warp")
this->currentCycleSegment = "delay";
else if (this->currentCycleSegment == "delay")
this->currentCycleSegment = "stop";
else if (this->currentCycleSegment == "stop")
this->currentCycleSegment = "bpm";
else if (this->currentCycleSegment == "bpm")
this->currentCycleSegment = "label";
// fallback gracefully instead of assert.
else this->currentCycleSegment = "label";
break;
}
case EDIT_BUTTON_CYCLE_SEGMENT_RIGHT:
{
if (this->currentCycleSegment == "label")
this->currentCycleSegment = "bpm";
else if (this->currentCycleSegment == "bpm")
this->currentCycleSegment = "stop";
else if (this->currentCycleSegment == "stop")
this->currentCycleSegment = "delay";
else if (this->currentCycleSegment == "delay")
this->currentCycleSegment = "warp";
else if (this->currentCycleSegment == "warp")
this->currentCycleSegment = "timeSig";
else if (this->currentCycleSegment == "timeSig")
this->currentCycleSegment = "tickcount";
else if (this->currentCycleSegment == "tickcount")
this->currentCycleSegment = "combo";
else if (this->currentCycleSegment == "combo")
this->currentCycleSegment = "speed";
else if (this->currentCycleSegment == "speed")
this->currentCycleSegment = "scroll";
else if (this->currentCycleSegment == "scroll")
this->currentCycleSegment = "fake";
else if (this->currentCycleSegment == "fake")
this->currentCycleSegment = "label";
// fallback gracefully instead of assert.
else this->currentCycleSegment = "label";
break;
}
case EDIT_BUTTON_SCROLL_SPEED_UP:
case EDIT_BUTTON_SCROLL_SPEED_DOWN:
{
@@ -1571,16 +1640,60 @@ void ScreenEdit::InputEdit( const InputEventPlus &input, EditButton EditB )
ScrollTo( NoteRowToBeat(iRow) );
}
break;
case EDIT_BUTTON_LABEL_NEXT:
{
ScrollTo( GetAppropriateTiming().GetNextLabelSegmentBeatAtBeat( GetBeat() ) );
}
break;
case EDIT_BUTTON_LABEL_PREV:
{
ScrollTo( GetAppropriateTiming().GetPreviousLabelSegmentBeatAtBeat( GetBeat() ) );
}
break;
case EDIT_BUTTON_SEGMENT_NEXT:
{
TimingData &timing = GetAppropriateTiming();
if (this->currentCycleSegment == "label")
ScrollTo(timing.GetNextLabelSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "bpm")
ScrollTo(timing.GetNextBPMSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "stop")
ScrollTo(timing.GetNextStopSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "delay")
ScrollTo(timing.GetNextDelaySegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "warp")
ScrollTo(timing.GetNextWarpSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "timeSig")
ScrollTo(timing.GetNextTimeSignatureSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "tickcount")
ScrollTo(timing.GetNextTickcountSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "combo")
ScrollTo(timing.GetNextComboSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "speed")
ScrollTo(timing.GetNextSpeedSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "scroll")
ScrollTo(timing.GetNextScrollSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "fake")
ScrollTo(timing.GetNextFakeSegmentBeatAtBeat(GetBeat()));
}
break;
case EDIT_BUTTON_SEGMENT_PREV:
{
TimingData &timing = GetAppropriateTiming();
if (this->currentCycleSegment == "label")
ScrollTo(timing.GetPreviousLabelSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "bpm")
ScrollTo(timing.GetPreviousBPMSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "stop")
ScrollTo(timing.GetPreviousStopSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "delay")
ScrollTo(timing.GetPreviousDelaySegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "warp")
ScrollTo(timing.GetPreviousWarpSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "timeSig")
ScrollTo(timing.GetPreviousTimeSignatureSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "tickcount")
ScrollTo(timing.GetPreviousTickcountSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "combo")
ScrollTo(timing.GetPreviousComboSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "speed")
ScrollTo(timing.GetPreviousSpeedSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "scroll")
ScrollTo(timing.GetPreviousScrollSegmentBeatAtBeat(GetBeat()));
else if (this->currentCycleSegment == "fake")
ScrollTo(timing.GetPreviousFakeSegmentBeatAtBeat(GetBeat()));
}
break;
case EDIT_BUTTON_SNAP_NEXT:
if( m_SnapDisplay.PrevSnapMode() )
OnSnapModeChange();
+8 -2
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@@ -60,6 +60,9 @@ enum EditButton
EDIT_BUTTON_CYCLE_TAP_LEFT, /**< Rotate the available tap notes once to the "left". */
EDIT_BUTTON_CYCLE_TAP_RIGHT, /**< Rotate the available tap notes once to the "right". */
EDIT_BUTTON_CYCLE_SEGMENT_LEFT, /**< Select one segment to the left for jumping. */
EDIT_BUTTON_CYCLE_SEGMENT_RIGHT, /**< Select one segment to the right for jumping. */
EDIT_BUTTON_SCROLL_UP_LINE,
EDIT_BUTTON_SCROLL_UP_PAGE,
EDIT_BUTTON_SCROLL_UP_TS,
@@ -73,8 +76,8 @@ enum EditButton
EDIT_BUTTON_SCROLL_NEXT,
EDIT_BUTTON_SCROLL_PREV,
EDIT_BUTTON_LABEL_NEXT, /**< Jump to the start of the next label downward. */
EDIT_BUTTON_LABEL_PREV, /**< Jump to the start of the previous label upward. */
EDIT_BUTTON_SEGMENT_NEXT, /**< Jump to the start of the next segment downward. */
EDIT_BUTTON_SEGMENT_PREV, /**< Jump to the start of the previous segment upward. */
// These are modifiers to EDIT_BUTTON_SCROLL_*.
EDIT_BUTTON_SCROLL_SELECT,
@@ -273,6 +276,9 @@ protected:
/** @brief The current TapNote that would be inserted. */
TapNote m_selectedTap;
/** @brief The type of segment users will jump back and forth between. */
RString currentCycleSegment;
void UpdateTextInfo();
BitmapText m_textInfo; // status information that changes
bool m_bTextInfoNeedsUpdate;