do note coloring with tex coord shifting, not separate elements

This commit is contained in:
Chris Danford
2005-10-04 19:45:45 +00:00
parent 57153b6c6c
commit e628f74491
8 changed files with 121 additions and 85 deletions
+1 -1
View File
@@ -358,7 +358,7 @@ void Model::DrawPrimitives()
if( vTexTranslate.x != 0 || vTexTranslate.y != 0 )
{
DISPLAY->TexturePushMatrix();
DISPLAY->TextureTranslate( vTexTranslate.x, vTexTranslate.y, 0 );
DISPLAY->TextureTranslate( vTexTranslate.x, vTexTranslate.y );
}
/* There's some common code that could be folded out here, but it seems