separate frame and per-line highlight
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@@ -108,7 +108,8 @@ protected: // derived classes need access to these
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int m_iNumOptionRows;
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ActorFrame m_framePage;
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Sprite m_sprPage;
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AutoActor m_sprPage;
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AutoActor m_sprFrame;
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Sprite m_sprBullets[MAX_OPTION_LINES];
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BitmapText m_textTitles[MAX_OPTION_LINES];
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vector<BitmapText *> m_textItems[MAX_OPTION_LINES];
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@@ -123,6 +124,7 @@ protected: // derived classes need access to these
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OptionsCursor m_Underline[NUM_PLAYERS][MAX_OPTION_LINES];
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OptionIcon m_OptionIcons[NUM_PLAYERS][MAX_OPTION_LINES];
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OptionsCursor m_Highlight[NUM_PLAYERS];
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Sprite m_sprLineHighlight[NUM_PLAYERS];
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BitmapText m_textPlayerName[NUM_PLAYERS];
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BitmapText m_textExplanation[NUM_PLAYERS];
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