revert to wait on back on keyboard, too (doesn't wait as long as

it does for other inputs)
This commit is contained in:
Glenn Maynard
2004-02-20 03:38:39 +00:00
parent 6d251fa7fd
commit e5e6a3ee16
+1 -1
View File
@@ -1475,7 +1475,7 @@ void ScreenGameplay::Input( const DeviceInput& DeviceI, const InputEventType typ
if( MenuI.button == MENU_BUTTON_BACK &&
((!PREFSMAN->m_bDelayedEscape && type==IET_FIRST_PRESS) ||
DeviceI.device==DEVICE_KEYBOARD ||
(DeviceI.device==DEVICE_KEYBOARD && (type==IET_SLOW_REPEAT||type==IET_FAST_REPEAT)) ||
(DeviceI.device!=DEVICE_KEYBOARD && type==IET_FAST_REPEAT)) )
{
/* I had battle mode back out on me mysteriously once. -glenn */