fix AV preloading SPlayerOptions when no course selected
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@@ -311,7 +311,7 @@ class OptionRowHandlerListSteps : public OptionRowHandlerList
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m_Def.m_vsChoices.push_back( "" );
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m_aListEntries.push_back( GameCommand() );
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}
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else if( GAMESTATE->IsCourseMode() ) // playing a course
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else if( GAMESTATE->IsCourseMode() && GAMESTATE->m_pCurCourse ) // playing a course
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{
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m_Def.m_bOneChoiceForAllPlayers = (bool)PREFSMAN->m_bLockCourseDifficulties;
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