diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index 612ffb969e..17de7a0957 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -2329,7 +2329,6 @@ m_pSoundMusic->StopPlaying(); m_sprUnderlay->PlayCommand( EditStateToString(em) ); m_Background.SetVisible( g_bEditorShowBGChangesPlay && em != STATE_EDITING ); - m_autoHeader->SetVisible( em == STATE_EDITING ); m_textInputTips.SetVisible( em == STATE_EDITING ); m_textInfo.SetVisible( em == STATE_EDITING ); // Play the OnCommands again so that these will be re-hidden if the OnCommand hides them. diff --git a/stepmania/src/ScreenWithMenuElements.cpp b/stepmania/src/ScreenWithMenuElements.cpp index 5734b83e8c..b6c9c07cf0 100644 --- a/stepmania/src/ScreenWithMenuElements.cpp +++ b/stepmania/src/ScreenWithMenuElements.cpp @@ -37,19 +37,6 @@ void ScreenWithMenuElements::Init() ASSERT( this->m_SubActors.empty() ); // don't call Init twice! - m_autoHeader.Load( THEME->GetPathG(m_sName,"header") ); - m_autoHeader->SetName("Header"); - LOAD_ALL_COMMANDS_AND_SET_XY( m_autoHeader ); - this->AddChild( m_autoHeader ); - - if( SHOW_STAGE_DISPLAY ) - { - m_sprStageDisplay.Load( THEME->GetPathG(m_sName,"StageDisplay") ); - m_sprStageDisplay->SetName( "StageDisplay" ); - LOAD_ALL_COMMANDS_AND_SET_XY( m_sprStageDisplay ); - this->AddChild( m_sprStageDisplay ); - } - if( MEMORY_CARD_ICONS ) { FOREACH_PlayerNumber( p ) @@ -76,11 +63,6 @@ void ScreenWithMenuElements::Init() this->AddChild( m_MenuTimer ); } - m_autoFooter.Load( THEME->GetPathG(m_sName,"footer") ); - m_autoFooter->SetName("Footer"); - LOAD_ALL_COMMANDS_AND_SET_XY( m_autoFooter ); - this->AddChild( m_autoFooter ); - m_sprUnderlay.Load( THEME->GetPathB(m_sName,"underlay") ); m_sprUnderlay->SetName("Underlay"); m_sprUnderlay->SetDrawOrder( DRAW_ORDER_UNDERLAY ); @@ -164,11 +146,6 @@ void ScreenWithMenuElements::HandleScreenMessage( const ScreenMessage SM ) void ScreenWithMenuElements::TweenOnScreen() { - ON_COMMAND( m_autoHeader ); - - if( SHOW_STAGE_DISPLAY && !m_sprStageDisplay->GetName().empty() ) - ON_COMMAND( m_sprStageDisplay ); - if( MEMORY_CARD_ICONS ) { FOREACH_PlayerNumber( p ) @@ -178,7 +155,6 @@ void ScreenWithMenuElements::TweenOnScreen() if( m_MenuTimer ) ON_COMMAND( m_MenuTimer ); - ON_COMMAND( m_autoFooter ); m_sprUnderlay->PlayCommand("On"); m_sprOverlay->PlayCommand("On"); m_In.PlayCommand("On"); @@ -268,12 +244,9 @@ void ScreenWithMenuElements::TweenOffScreen() OFF_COMMAND( m_MenuTimer ); } - OFF_COMMAND( m_autoHeader ); - OFF_COMMAND( m_sprStageDisplay ); FOREACH_PlayerNumber( p ) if( m_MemoryCardDisplay[p] ) OFF_COMMAND( m_MemoryCardDisplay[p] ); - OFF_COMMAND( m_autoFooter ); m_sprUnderlay->PlayCommand("Off"); m_sprOverlay->PlayCommand("Off");; diff --git a/stepmania/src/ScreenWithMenuElements.h b/stepmania/src/ScreenWithMenuElements.h index 4cd38a07e9..6ee5da76fb 100644 --- a/stepmania/src/ScreenWithMenuElements.h +++ b/stepmania/src/ScreenWithMenuElements.h @@ -45,11 +45,8 @@ protected: virtual bool GenericTweenOff() const { return false; } AutoActor m_sprUnderlay; - AutoActor m_autoHeader; - AutoActor m_sprStageDisplay; MemoryCardDisplay *m_MemoryCardDisplay[NUM_PLAYERS]; MenuTimer *m_MenuTimer; - AutoActor m_autoFooter; AutoActor m_sprOverlay; Transition m_In;