remove unused (way too many little custom ways of loading Lua scripts)
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@@ -536,32 +536,6 @@ bool LuaHelpers::RunExpression( Lua *L, const RString &sExpression, const RStrin
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return true;
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return true;
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}
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}
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bool LuaHelpers::RunExpressionB( const RString &str )
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{
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Lua *L = LUA->Get();
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RunExpression( L, str );
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bool result;
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LuaHelpers::Pop( L, result );
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LUA->Release( L );
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return result;
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}
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float LuaHelpers::RunExpressionF( const RString &str )
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{
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Lua *L = LUA->Get();
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RunExpression( L, str );
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float result;
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LuaHelpers::Pop( L, result );
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LUA->Release( L );
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return result;
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}
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void LuaHelpers::RunExpressionS( const RString &str, RString &sOut )
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void LuaHelpers::RunExpressionS( const RString &str, RString &sOut )
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{
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{
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Lua *L = LUA->Get();
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Lua *L = LUA->Get();
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@@ -76,8 +76,6 @@ namespace LuaHelpers
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void ReadArrayFromTableB( Lua *L, vector<bool> &aOut );
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void ReadArrayFromTableB( Lua *L, vector<bool> &aOut );
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/* Run an expression in the global environment, returning the given type. */
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/* Run an expression in the global environment, returning the given type. */
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bool RunExpressionB( const RString &str );
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float RunExpressionF( const RString &str );
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void RunExpressionS( const RString &str, RString &sOut );
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void RunExpressionS( const RString &str, RString &sOut );
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/* If sStr begins with @, evaluate the rest as an expression and store the result over sStr. */
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/* If sStr begins with @, evaluate the rest as an expression and store the result over sStr. */
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