Fixed hold cap rendering when Tiny modifier is used. Still has the 1px seam though. Added sanity checking groups progress to SongManager loading.

This commit is contained in:
Kyzentun
2015-05-06 15:48:23 -06:00
parent 1bd62c77e9
commit e591c559c6
5 changed files with 58 additions and 26 deletions
+1 -1
View File
@@ -246,7 +246,7 @@ private:
void DrawHoldPart(vector<Sprite*> &vpSpr,
const NoteFieldRenderArgs& field_args,
const NoteColumnRenderArgs& column_args,
const draw_hold_part_args& part_args, bool glow);
const draw_hold_part_args& part_args, bool glow, int part_type);
void DrawHoldBodyInternal(vector<Sprite*>& sprite_top,
vector<Sprite*>& sprite_body, vector<Sprite*>& sprite_bottom,
const NoteFieldRenderArgs& field_args,