diff --git a/stepmania/src/InputMapper.cpp b/stepmania/src/InputMapper.cpp index 8761472341..ddb3290620 100644 --- a/stepmania/src/InputMapper.cpp +++ b/stepmania/src/InputMapper.cpp @@ -219,7 +219,7 @@ void InputMapper::UpdateTempDItoGI() bool InputMapper::DeviceToGame( DeviceInput DeviceI, GameInput& GameI ) // return true if there is a mapping from device to pad { GameI = m_tempDItoGI[DeviceI.device][DeviceI.button]; - return GameI.controller != PLAYER_INVALID; + return GameI.controller != GAME_CONTROLLER_INVALID; } bool InputMapper::GameToDevice( GameInput GameI, int iSoltNum, DeviceInput& DeviceI ) // return true if there is a mapping from pad to device