From e5678c54804e416d5ecfc269cea1ebfa61ffbc67 Mon Sep 17 00:00:00 2001 From: Josh Allen Date: Sun, 19 Aug 2007 22:11:13 +0000 Subject: [PATCH] Fix logic errors. SMO's step types should be used after the conversion. --- stepmania/src/NetworkSyncManager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/src/NetworkSyncManager.cpp b/stepmania/src/NetworkSyncManager.cpp index 3e286c3558..4ffc4d060e 100644 --- a/stepmania/src/NetworkSyncManager.cpp +++ b/stepmania/src/NetworkSyncManager.cpp @@ -271,7 +271,7 @@ void NetworkSyncManager::ReportScore(int playerID, int step, int score, int comb m_packet.Write1( NSCGSU ); step = TranslateStepType(step); - uint8_t ctr = (uint8_t) (playerID * 16 + step - ( TNS_HitMine - 1 ) ); + uint8_t ctr = (uint8_t) (playerID * 16 + step - ( SMOST_HITMINE - 1 ) ); m_packet.Write1( ctr ); ctr = uint8_t( STATSMAN->m_CurStageStats.m_player[playerID].GetGrade()*16 ); @@ -300,7 +300,7 @@ void NetworkSyncManager::ReportScore(int playerID, int step, int score, int comb iOffset=1; //Report 0 if hold, or miss (don't forget mines should report) - if( step == TNS_Miss || step > TNS_W1 ) + if( step == SMOST_HITMINE || step > SMOST_W1 ) iOffset = 0; m_packet.Write2( (uint16_t)iOffset );