only save mappings for user-changable mapping slots (less cluttered keymaps.ini)
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@@ -14,9 +14,9 @@
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#include "InputEventPlus.h"
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#include "LocalizedString.h"
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#define BUTTONS_TO_MAP THEME->GetMetric ( m_sName, "ButtonsToMap" )
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#define BUTTONS_TO_MAP THEME->GetMetric ( m_sName, "ButtonsToMap" )
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static LocalizedString INVALID_BUTTON ( "ScreenMapControllers", "InvalidButton" );
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#define MAPPED_TO_COMMAND(gc,slot) THEME->GetMetricA( m_sName, ssprintf("MappedToP%iS%iCommand", gc+1, slot+1) )
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#define MAPPED_TO_COMMAND(gc,slot) THEME->GetMetricA( m_sName, ssprintf("MappedToP%iS%iCommand", gc+1, slot+1) )
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static const float g_fSecondsToWaitForInput = 0.05f;
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