From e49678e9569756932a3e439370c64b702fb0c8c3 Mon Sep 17 00:00:00 2001 From: Andrew Livy Date: Mon, 3 Nov 2003 23:29:43 +0000 Subject: [PATCH] Can set next screen in ScreenNameEntryTraditional via metrics --- stepmania/src/ScreenNameEntryTraditional.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/stepmania/src/ScreenNameEntryTraditional.cpp b/stepmania/src/ScreenNameEntryTraditional.cpp index d04dae58c8..20956a9456 100644 --- a/stepmania/src/ScreenNameEntryTraditional.cpp +++ b/stepmania/src/ScreenNameEntryTraditional.cpp @@ -38,6 +38,7 @@ #define MAX_RANKING_NAME_LENGTH THEME->GetMetricI(m_sName,"MaxRankingNameLength") #define FEAT_INTERVAL THEME->GetMetricF(m_sName,"FeatInterval") #define KEYBOARD_LETTERS THEME->GetMetric (m_sName,"KeyboardLetters") +#define NEXT_SCREEN THEME->GetMetric(m_sName,"NextScreen") #define COMMAND_OPTIONAL( actor, command_name ) \ if( !actor.GetName().empty() ) \ @@ -393,7 +394,8 @@ void ScreenNameEntryTraditional::HandleScreenMessage( const ScreenMessage SM ) // if( max_grade >= GRADE_AA ) // SCREENMAN->SetNewScreen( "ScreenCredits" ); // else - SCREENMAN->SetNewScreen( "ScreenMusicScroll" ); + // SCREENMAN->SetNewScreen( "ScreenMusicScroll" ); + SCREENMAN->SetNewScreen( NEXT_SCREEN ); } break; }