Working default metrics for ScreenGameplayOptions
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@@ -724,14 +724,10 @@ WheelSpeed=Adjusts the speed of the DDR style musicwheel.
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[ScreenMachineOptions]
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[ScreenMachineOptions]
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MenuTimer=Turn this &oq;OFF&cq; to disable the time limit in menus.
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MenuTimer=Turn this &oq;OFF&cq; to disable the time limit in menus.
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ShowDanger=Turn this option &oq;OFF&cq; to disable the flashing &oq;Danger&cq;::background that shows when you're about to die.
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ArcadeStages=The number of songs a player can play in Arcade mode.::Set this to &oq;Unlimited&cq;, and you can continue playing forever.::Also, when this option is set to &oq;Unlimited&cq;, failing will take you::back to the the Select Music or Select Course screen.
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ArcadeStages=The number of songs a player can play in Arcade mode.::Set this to &oq;Unlimited&cq;, and you can continue playing forever.::Also, when this option is set to &oq;Unlimited&cq;, failing will take you::back to the the Select Music or Select Course screen.
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JudgeDifficulty=Increase this value to cause your steps to be judged more strictly::(i.e. shink the timing window).
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JudgeDifficulty=Increase this value to cause your steps to be judged more strictly::(i.e. shink the timing window).
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LifeDifficulty=Increate this value to cause your life meter to::drain faster and refill slower.
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LifeDifficulty=Increate this value to cause your life meter to::drain faster and refill slower.
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HiddenSongs=Some songs are only playable during Oni courses and::with roulette. Leave this &oq;OFF&cq; to always display all songs.
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ShowStats=Display Performance Statistics in the upper right corner::of the screen. FPS = frames per second.::TPF = triangles per frame. DPF = draws per frame.
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ShowStats=Display Performance Statistics in the upper right corner::of the screen. FPS = frames per second.::TPF = triangles per frame. DPF = draws per frame.
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EasterEggs=Enable or disable some special easter eggs.
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MarvelousTiming=Enable or disable marvelous judgement.
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CoinMode=When set to HOME, options will be shown on the title screen.::When set to PAY the title menu choices are hidden and you must::insert coins before joining in. When set to FREE the title menu::choices are hidden and you can joining in without inserting coins.
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CoinMode=When set to HOME, options will be shown on the title screen.::When set to PAY the title menu choices are hidden and you must::insert coins before joining in. When set to FREE the title menu::choices are hidden and you can joining in without inserting coins.
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CoinsPerCredit=The number of coins that must be inserted before a player can join.
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CoinsPerCredit=The number of coins that must be inserted before a player can join.
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JointPremium=When set to OFF, game styles that require both sides of the machine::will cost 2 credits. When set to ON game styles that require both sides::of the machine will cost only 1 credit.
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JointPremium=When set to OFF, game styles that require both sides of the machine::will cost 2 credits. When set to ON game styles that require both sides::of the machine will cost only 1 credit.
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@@ -743,13 +739,20 @@ TextureColor=Choose the color depth of textures.::32 bit texture use more memory
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DisplayResolution=Choose the output resolution. A higher resolution::will show more detail, but requires a faster video card.
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DisplayResolution=Choose the output resolution. A higher resolution::will show more detail, but requires a faster video card.
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MaxTextureResolution=Choose the maximum texture resolution. Setting this::to anything below 1024 will cause some textures to appear blurry,::but may increase your frame rate.
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MaxTextureResolution=Choose the maximum texture resolution. Setting this::to anything below 1024 will cause some textures to appear blurry,::but may increase your frame rate.
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RefreshRate=Controls how many times per second the screen will refresh.::This setting only has an effect when the Display Mode::is set to &oq;full screen&cq;.
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RefreshRate=Controls how many times per second the screen will refresh.::This setting only has an effect when the Display Mode::is set to &oq;full screen&cq;.
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BackgroundMode=Choose what type of backgrounds you would like displayed.::&oq;Animations&cq; uses any random items in the BGAnimations folder.::&oq;Visualizations&cq; chooses a random overlay movie from the Visualization folder.::&oq;Random Movies&cq; cycles through movies in the RandomMovies folder.
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BackgroundBrightness=Controls how bright the background will appear.::Turn this setting down if you have a hard time seeing the notes.
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MovieDecode=When a movie texture is being used, StepMania will spend this much time::between each frame to decode the next frame of the movie. If your frame rate::is high but movie texures skip, then increase this value.
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MovieDecode=When a movie texture is being used, StepMania will spend this much time::between each frame to decode the next frame of the movie. If your frame rate::is high but movie texures skip, then increase this value.
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BGForBanner=Instead of displaying the banner image in menus, display::the song background instead. Backgrounds can look better::than banners because they are higher resolution, but they::will take longer to load and may result in some &oq;skipping&cq;.
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WaitForVsync=Wait for the monitor's vertical retrace before displaying::the next frame. This option only has an effect when the::Display Mode is set to &oq;full screen&cq;. Turning this option off will not::cap your frame rate to the refresh rate, but may result in &oq;tearing&cq;.
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WaitForVsync=Wait for the monitor's vertical retrace before displaying::the next frame. This option only has an effect when the::Display Mode is set to &oq;full screen&cq;. Turning this option off will not::cap your frame rate to the refresh rate, but may result in &oq;tearing&cq;.
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KeepTexturesInMemory=Set to ON hold textures in memory instead of::freeing them. This will eliminate the time needed to load::the texture next from disk next time this is needed. Do not set to ON::unless you have 128MB of memory or more.
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KeepTexturesInMemory=Set to ON hold textures in memory instead of::freeing them. This will eliminate the time needed to load::the texture next from disk next time this is needed. Do not set to ON::unless you have 128MB of memory or more.
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[ScreenGameplayOptions]
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BackgroundMode=Choose what type of backgrounds you would like displayed.::&oq;Animations&cq; uses any random items in the BGAnimations folder.::&oq;Visualizations&cq; chooses a random overlay movie from the Visualization folder.::&oq;Random Movies&cq; cycles through movies in the RandomMovies folder.
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BackgroundBrightness=Controls how bright the background will appear.::Turn this setting down if you have a hard time seeing the notes.
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BGForBanner=Instead of displaying the banner image in menus, display::the song background instead. Backgrounds can look better::than banners because they are higher resolution, but they::will take longer to load and may result in some &oq;skipping&cq;.
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EasterEggs=Enable or disable some special easter eggs.
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MarvelousTiming=Enable or disable marvelous judgement.
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HiddenSongs=Some songs are only playable during Oni courses and::with roulette. Leave this &oq;OFF&cq; to always display all songs.
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ShowDanger=Turn this option &oq;OFF&cq; to disable the flashing &oq;Danger&cq;::background that shows when you're about to die.
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PickExtraStage=Instead of a set extra stage, this allows::the player to choose which song to play.::Difficulty and options are still locked.
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[ScreenAppearanceOptions]
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[ScreenAppearanceOptions]
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Announcer=Choose from this list of installed annoucner packs.::For more information about creating announcer packs, see the README.
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Announcer=Choose from this list of installed annoucner packs.::For more information about creating announcer packs, see the README.
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Theme=Choose from this list of installed theme packs.::For more information about creating theme packs, see the README.
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Theme=Choose from this list of installed theme packs.::For more information about creating theme packs, see the README.
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