fix course crash when SongsPerPlay > 3
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@@ -582,8 +582,6 @@ int GameState::GetNumStagesForCurrentSongAndStepsOrCourse()
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else
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return -1;
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ASSERT( iNumStagesOfThisSong >= 1 && iNumStagesOfThisSong <= 3 );
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iNumStagesOfThisSong = max( iNumStagesOfThisSong, 1 );
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return iNumStagesOfThisSong;
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