Add Noteskins
Added: - Cel (classic) - Metal (classic) - Cyber (LightningXCE's) - Enchantment - Peter's Note - Peter's Rainbow - Peter's Vivid Removed: - All stock noteskins besides default
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local t = Def.Model {
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Meshes=NOTESKIN:GetPath('_down','tap note model');
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Materials=NOTESKIN:GetPath('_down','tap note model');
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Bones=NOTESKIN:GetPath('_down','tap note model');
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};
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return t;
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