cosmetic
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@@ -153,15 +153,18 @@ long __stdcall CrashHandler(EXCEPTION_POINTERS *pExc)
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RageThread::HaltAllThreads( false );
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RageThread::HaltAllThreads( false );
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static bool InHere = false;
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static int InHere = 0;
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if(InHere)
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if( InHere > 0 )
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{
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{
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/* If we get here, then we've been called recursively, which means
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/* If we get here, then we've been called recursively, which means we crashed.
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* we crashed.
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* If InHere is greater than 1, then we crashed after writing the crash dump;
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*/
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* say so. */
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SetUnhandledExceptionFilter(NULL);
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SetUnhandledExceptionFilter(NULL);
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MessageBox( NULL,
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MessageBox( NULL,
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"The error reporting interface has crashed.\n",
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InHere == 1?
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"The error reporting interface has crashed.\n":
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"The error reporting interface has crashed. However, crashinfo.txt was"
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"written successfully to the program directory.\n",
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"Fatal Error", MB_OK );
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"Fatal Error", MB_OK );
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#ifdef DEBUG
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#ifdef DEBUG
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DebugBreak();
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DebugBreak();
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@@ -169,7 +172,7 @@ long __stdcall CrashHandler(EXCEPTION_POINTERS *pExc)
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return EXCEPTION_EXECUTE_HANDLER;
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return EXCEPTION_EXECUTE_HANDLER;
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}
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}
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InHere=true;
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++InHere;
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/////////////////////////
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/////////////////////////
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hFontMono = CreateFont(
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hFontMono = CreateFont(
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@@ -202,6 +205,8 @@ long __stdcall CrashHandler(EXCEPTION_POINTERS *pExc)
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* dump, save it now. */
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* dump, save it now. */
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DoSave(pExc);
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DoSave(pExc);
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++InHere;
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/* Now things get more risky. If we're fullscreen, the window will obscure the
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/* Now things get more risky. If we're fullscreen, the window will obscure the
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* crash dialog. Try to hide the window. We stopped threads above; we need to
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* crash dialog. Try to hide the window. We stopped threads above; we need to
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* resume them now, or ShowWindow will deadlock. Things might blow up here;
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* resume them now, or ShowWindow will deadlock. Things might blow up here;
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