From e3cff6e666d0d6a60b383ebd7e24d855337140f2 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Tue, 1 Feb 2005 02:32:22 +0000 Subject: [PATCH] support TexOffsetX, TexOffsetY --- stepmania/src/Model.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/stepmania/src/Model.cpp b/stepmania/src/Model.cpp index 3aeb624bfd..73ff951b9e 100644 --- a/stepmania/src/Model.cpp +++ b/stepmania/src/Model.cpp @@ -346,7 +346,9 @@ void Model::DrawPrimitives() if( mat.diffuse.m_fTexVelocityX != 0 || mat.diffuse.m_fTexVelocityY != 0 ) { float fScrollX = mat.diffuse.m_fTexVelocityX * mat.diffuse.GetSecondsIntoAnimation() / mat.diffuse.GetAnimationLengthSeconds(); + fScrollX += mat.diffuse.m_fTexOffsetX; float fScrollY = mat.diffuse.m_fTexVelocityY * mat.diffuse.GetSecondsIntoAnimation() / mat.diffuse.GetAnimationLengthSeconds(); + fScrollY += mat.diffuse.m_fTexOffsetY; DISPLAY->SetTextureWrapping( true ); DISPLAY->TextureTranslate( fScrollX, fScrollY, 0 ); }