NEW FEATURE: Check at startup time that all required theme elements are present.

This commit is contained in:
Chris Danford
2002-01-18 19:54:38 +00:00
parent 010855707f
commit e3be3fd93d
2 changed files with 43 additions and 35 deletions
+15 -21
View File
@@ -18,8 +18,10 @@ ThemeManager* THEME = NULL; // global object accessable from anywhere in the pro
CString ThemeManager::GetPathTo( ThemeElement te )
{
CString ThemeManager::GetPathTo( ThemeElement te, CString sThemeName )
{
CString sThemeDir = ThemeNameToThemeDir( sThemeName );
CString sAssetPath; // fill this in below
switch( te )
@@ -69,14 +71,6 @@ CString ThemeManager::GetPathTo( ThemeElement te )
case GRAPHIC_MUSIC_SORT_ICONS: sAssetPath = "Graphics\\music sort icons 1x5"; break;
case GRAPHIC_MUSIC_STATUS_ICONS: sAssetPath = "Graphics\\music status icons 1x4"; break;
case SOUND_TITLE: sAssetPath = "Sounds\\title"; break;
case SOUND_BACK: sAssetPath = "Sounds\\back"; break;
case SOUND_CROWD_CHEER: sAssetPath = "Sounds\\crowd cheer"; break;
case SOUND_CHANGE: sAssetPath = "Sounds\\change"; break;
case SOUND_INVALID: sAssetPath = "Sounds\\invalid"; break;
case SOUND_GOOD: sAssetPath = "Sounds\\good"; break;
case SOUND_BAD: sAssetPath = "Sounds\\bad"; break;
case SOUND_CLEARED: sAssetPath = "Sounds\\cleared"; break;
case SOUND_FAILED: sAssetPath = "Sounds\\failed"; break;
case SOUND_ASSIST: sAssetPath = "Sounds\\Assist"; break;
case SOUND_SELECT: sAssetPath = "Sounds\\select"; break;
@@ -135,26 +129,26 @@ CString ThemeManager::GetPathTo( ThemeElement te )
///////////////////////////////////////
if( sAssetDir == "Graphics\\" )
{
GetDirListing( m_sCurThemeDir + sAssetDir + sAssetFileName + ".sprite", arrayPossibleElementFileNames );
GetDirListing( m_sCurThemeDir + sAssetDir + sAssetFileName + ".png", arrayPossibleElementFileNames );
GetDirListing( m_sCurThemeDir + sAssetDir + sAssetFileName + ".jpg", arrayPossibleElementFileNames );
GetDirListing( m_sCurThemeDir + sAssetDir + sAssetFileName + ".bmp", arrayPossibleElementFileNames );
GetDirListing( sThemeDir + sAssetDir + sAssetFileName + ".sprite", arrayPossibleElementFileNames );
GetDirListing( sThemeDir + sAssetDir + sAssetFileName + ".png", arrayPossibleElementFileNames );
GetDirListing( sThemeDir + sAssetDir + sAssetFileName + ".jpg", arrayPossibleElementFileNames );
GetDirListing( sThemeDir + sAssetDir + sAssetFileName + ".bmp", arrayPossibleElementFileNames );
}
else if( sAssetDir == "Sounds\\" )
{
GetDirListing( m_sCurThemeDir + sAssetDir + sAssetFileName + ".set", arrayPossibleElementFileNames );
GetDirListing( m_sCurThemeDir + sAssetDir + sAssetFileName + ".mp3", arrayPossibleElementFileNames );
GetDirListing( m_sCurThemeDir + sAssetDir + sAssetFileName + ".wav", arrayPossibleElementFileNames );
GetDirListing( sThemeDir + sAssetDir + sAssetFileName + ".set", arrayPossibleElementFileNames );
GetDirListing( sThemeDir + sAssetDir + sAssetFileName + ".mp3", arrayPossibleElementFileNames );
GetDirListing( sThemeDir + sAssetDir + sAssetFileName + ".wav", arrayPossibleElementFileNames );
}
else if( sAssetDir == "Fonts\\" )
{
GetDirListing( m_sCurThemeDir + sAssetDir + sAssetFileName + ".font", arrayPossibleElementFileNames );
GetDirListing( sThemeDir + sAssetDir + sAssetFileName + ".font", arrayPossibleElementFileNames );
}
else if( sAssetDir == "Announcer\\" )
{
// return the directory, and let the SoundSet discover all the samples in that directory
if( DoesFileExist( m_sCurThemeDir + sAssetDir + sAssetFileName ) )
return m_sCurThemeDir + sAssetDir + sAssetFileName;
if( DoesFileExist( sThemeDir + sAssetDir + sAssetFileName ) )
return sThemeDir + sAssetDir + sAssetFileName;
}
else
{
@@ -162,7 +156,7 @@ CString ThemeManager::GetPathTo( ThemeElement te )
}
if( arrayPossibleElementFileNames.GetSize() > 0 )
return m_sCurThemeDir + sAssetDir + arrayPossibleElementFileNames[0];
return sThemeDir + sAssetDir + arrayPossibleElementFileNames[0];
///////////////////////////////////////