diff --git a/src/Player.cpp b/src/Player.cpp index 0abb6b2466..6c8a3bfc56 100644 --- a/src/Player.cpp +++ b/src/Player.cpp @@ -142,7 +142,7 @@ ThemeMetric PENALIZE_TAP_SCORE_NONE ( "Player", "PenalizeTapScoreNone" ); ThemeMetric JUDGE_HOLD_NOTES_ON_SAME_ROW_TOGETHER ( "Player", "JudgeHoldNotesOnSameRowTogether" ); ThemeMetric CHECKPOINTS_FLASH_ON_HOLD ( "Player", "CheckpointsFlashOnHold" ); // sm-ssc addition ThemeMetric IMMEDIATE_HOLD_LET_GO ( "Player", "ImmediateHoldLetGo" ); -ThemeMetric COMBO_BREAK_ON_IMMEDIATE_HOLD_LET_GO( "Player", "ComboBreakOnImmediateHoldLetGo" ); +ThemeMetric COMBO_BREAK_ON_IMMEDIATE_HOLD_LET_GO ( "Player", "ComboBreakOnImmediateHoldLetGo" ); /** * @brief Must a Player step on a hold head for a hold to activate? *