fixed the switch game type bug
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@@ -42,7 +42,8 @@ void GameState::Reset()
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m_aGameplayStatistics.RemoveAll();
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m_aGameplayStatistics.RemoveAll();
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m_CurGame = GAME_DANCE;
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// But we just changed to our brand new style !! (ez2 or smth)
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// m_CurGame = GAME_DANCE;
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m_CurStyle = STYLE_NONE;
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m_CurStyle = STYLE_NONE;
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m_MasterPlayerNumber = PLAYER_INVALID;
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m_MasterPlayerNumber = PLAYER_INVALID;
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