convert the rest to use Preference
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@@ -189,7 +189,7 @@ void ScreenGameplay::Init()
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FOREACH_EnabledPlayer(p)
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{
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switch( PREFSMAN->m_iScoringType )
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switch( PREFSMAN->m_ScoringType )
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{
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case PrefsManager::SCORING_MAX2:
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case PrefsManager::SCORING_5TH:
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