put attacks in effect when tap attack is stepped on

This commit is contained in:
Chris Danford
2003-11-17 07:14:41 +00:00
parent 84dd11ecf6
commit e385a2c930
5 changed files with 53 additions and 7 deletions
-2
View File
@@ -28,8 +28,6 @@
#define ITEM_LEVEL( i ) THEME->GetMetricI("Inventory",ssprintf("Item%dLevel",i+1))
CachedThemeMetricF ITEM_USE_RATE_SECONDS("Inventory","ItemUseRateSeconds");
const PlayerNumber OPPOSITE_PLAYER[NUM_PLAYERS] = { PLAYER_2, PLAYER_1 };
#define ITEM_USE_PROBABILITY (1.f/ITEM_USE_RATE_SECONDS)
struct Item