bind HealthState

This commit is contained in:
Glenn Maynard
2007-02-25 08:23:50 +00:00
parent 2afb681aea
commit e30b6fe6c2
9 changed files with 35 additions and 14 deletions
+1 -1
View File
@@ -830,7 +830,7 @@ void BackgroundImpl::Update( float fDeltaTime )
FOREACH_PlayerNumber( p )
{
if( g_bShowDanger && GAMESTATE->m_pPlayerState[p]->m_HealthState == PlayerState::DANGER )
if( g_bShowDanger && GAMESTATE->m_pPlayerState[p]->m_HealthState == HealthState_Danger )
m_DangerPlayer[p]->Update( fDeltaTime );
}