stagedisplay stuff and probably hgeol-related stuff

This commit is contained in:
AJ Kelly
2011-08-04 12:21:22 -05:00
parent 56325c5966
commit e2f67ebc68
5 changed files with 2630 additions and 2629 deletions
@@ -64,7 +64,7 @@ else
local Offset = THEME:GetMetric(Var "LoadingScreen","StageDisplayNumberOffset");
local Stage = GAMESTATE:GetCurrentStageIndex();
local RealStage = Stage + Offset;
self:settextf( "Stage %03i", RealStage);
self:settextf( THEME:GetString("ScreenWithMenuElements","EventStageCounter"), RealStage );
self:diffuse( StageToColor('Stage_1st') );
self:diffusebottomedge( ColorMidTone(StageToColor('Stage_1st')) );
self:strokecolor( Color.Alpha( ColorDarkTone(StageToColor('Stage_1st')), 0.75) );
+1
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@@ -4,6 +4,7 @@ HelpText=&BACK; Exit &START; Select &SELECT; Options &MENULEFT;&MENURIGHT;&MENUU
[ScreenWithMenuElements]
HelpText=&BACK; Exit &START; Select &MENULEFT;&MENURIGHT; Move
StageCounter=%s Stage
EventStageCounter=Stage %03i
[ScreenTitleMenu]
HelpText=&BACK; Exit &START; Select &MENUUP;&MENUDOWN; Move
+1 -1
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@@ -890,7 +890,7 @@ SortOrderSongChosenCommand=linear,0.25;diffusealpha,0;
SortOrderOffCommand=bouncebegin,0.15;zoomy,0;
#
ShowStageDisplay=true
StageDisplayX=SCREEN_LEFT+192+32
StageDisplayX=SCREEN_LEFT+200+48
StageDisplayY=SCREEN_TOP+24+3
StageDisplayOnCommand=skewx,-0.125;draworder,105;fov,90;zoom,0.675;zoomy,0;sleep,0.35;smooth,0.35;zoomy,0.675
StageDisplayOffCommand=linear,0.25;zoomy,0;