use function-style or C-style casts, not static_cast; they're identical
and easier to read
This commit is contained in:
Glenn Maynard
2003-04-20 22:08:32 +00:00
parent 862421014e
commit e2f1e6bda9
4 changed files with 7 additions and 7 deletions
+1 -1
View File
@@ -38,7 +38,7 @@ int NoteDataWithScoring::GetNumTapNotesWithScore( TapNoteScore tns, const float
unsigned iStartIndex = BeatToNoteRow( fStartBeat ); unsigned iStartIndex = BeatToNoteRow( fStartBeat );
unsigned iEndIndex = BeatToNoteRow( fEndBeat ); unsigned iEndIndex = BeatToNoteRow( fEndBeat );
for( unsigned i=iStartIndex; i<min(static_cast<float>(iEndIndex), static_cast<float>(m_TapNoteScores[0].size())); i++ ) for( unsigned i=iStartIndex; i<min(float(iEndIndex), float(m_TapNoteScores[0].size())); i++ )
{ {
for( int t=0; t<GetNumTracks(); t++ ) for( int t=0; t<GetNumTracks(); t++ )
{ {
+4 -4
View File
@@ -391,8 +391,8 @@ retry:
/* Set the palette. */ /* Set the palette. */
GLExt::glColorTableEXT(GL_TEXTURE_2D, GL_RGBA8, 256, GL_RGBA, GL_UNSIGNED_BYTE, palette); GLExt::glColorTableEXT(GL_TEXTURE_2D, GL_RGBA8, 256, GL_RGBA, GL_UNSIGNED_BYTE, palette);
int RealFormat = 0; GLint RealFormat = 0;
GLExt::glGetColorTableParameterivEXT(GL_TEXTURE_2D, GL_COLOR_TABLE_FORMAT, reinterpret_cast<GLint*>(&RealFormat)); GLExt::glGetColorTableParameterivEXT(GL_TEXTURE_2D, GL_COLOR_TABLE_FORMAT, &RealFormat);
if(RealFormat != GL_RGBA8) if(RealFormat != GL_RGBA8)
{ {
/* This is a case I don't expect to happen; if it does, log, /* This is a case I don't expect to happen; if it does, log,
@@ -444,8 +444,8 @@ retry:
/* If we're paletted, and didn't get the 8-bit palette we asked for ...*/ /* If we're paletted, and didn't get the 8-bit palette we asked for ...*/
if(img->format->BitsPerPixel == 8) if(img->format->BitsPerPixel == 8)
{ {
int size = 0; GLint size = 0;
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GLenum(GL_TEXTURE_INDEX_SIZE_EXT), reinterpret_cast<GLint*>(&size)); glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GLenum(GL_TEXTURE_INDEX_SIZE_EXT), &size);
if(size != 8) if(size != 8)
{ {
/* I don't know any reason this should actually fail (paletted textures /* I don't know any reason this should actually fail (paletted textures
+1 -1
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@@ -735,7 +735,7 @@ void CircBuf::write(const char *buffer, unsigned buffer_size)
unsigned write_pos = start + size(); unsigned write_pos = start + size();
if(write_pos >= buf.size()) write_pos -= buf.size(); if(write_pos >= buf.size()) write_pos -= buf.size();
int cpy = static_cast<int>(min(buffer_size, buf.size() - write_pos)); int cpy = int(min(buffer_size, buf.size() - write_pos));
buf.replace(write_pos, cpy, buffer, cpy); buf.replace(write_pos, cpy, buffer, cpy);
cnt += cpy; cnt += cpy;
+1 -1
View File
@@ -118,7 +118,7 @@ void RageSoundManager::Update(float delta)
RageSound *s = j->first; RageSound *s = j->first;
FakeSound &fake = j->second; FakeSound &fake = j->second;
int bytes = static_cast<int>(min(unsigned(delta * 44100*4), sizeof(buf))); int bytes = int(min(unsigned(delta * 44100*4), sizeof(buf)));
int now = int(RageTimer::GetTimeSinceStart() - fake.begin) * 44100; int now = int(RageTimer::GetTimeSinceStart() - fake.begin) * 44100;