internalize RageFileObj implementation functions
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@@ -33,24 +33,43 @@ protected:
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class RageFileObj
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{
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protected:
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void SetError( const CString &sErr ) { m_sError = sErr; }
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CString m_sError;
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public:
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virtual ~RageFileObj() { }
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CString GetError() const { return m_sError; }
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virtual CString GetError() const { return m_sError; }
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virtual int Seek( int offset ) = 0;
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/* Seek to the given absolute offset. Return to the position actually
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* seeked to; if the position given was beyond the end of the file, the
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* return value will be the size of the file. */
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int Seek( int iOffset );
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/* Read at most iSize bytes into pBuf. Return the number of bytes read,
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* 0 on end of stream, or -1 on error. Note that reading less than iSize
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* does not necessarily mean that the end of the stream has been reached;
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* keep reading until 0 is returned. */
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int Read( void *pBuffer, size_t iBytes );
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/* Write iSize bytes of data from pBuf. Return 0 on success, -1 on error. */
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int Write( const void *pBuffer, size_t iBytes );
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/* Due to buffering, writing may not happen by the end of a Write() call, so not
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* all errors may be returned by it. Data will be flushed when the stream (or its
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* underlying object) is destroyed, but errors can no longer be returned. Call
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* Flush() to flush pending data, in order to check for errors. */
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int Flush();
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virtual int GetFileSize() = 0;
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virtual CString GetDisplayPath() const { return ""; }
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virtual RageFileObj *Copy() const { FAIL_M( "Copying unimplemented" ); }
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/* Raw I/O: */
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virtual int Read(void *buffer, size_t bytes) = 0;
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virtual int Write(const void *buffer, size_t bytes) = 0;
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virtual int Flush() { return 0; }
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virtual RageFileObj *Copy() const = 0;
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protected:
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virtual int SeekInternal( int iOffset ) { FAIL_M( "Seeking unimplemented" ); }
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virtual int ReadInternal( void *pBuffer, size_t iBytes ) = 0;
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virtual int WriteInternal( const void *pBuffer, size_t iBytes ) = 0;
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virtual int FlushInternal() { return 0; }
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virtual void SetError( const CString &sError ) { m_sError = sError; }
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CString m_sError;
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};
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/* This is used to register the driver, so RageFileManager can see it. */
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