Hashes are unsigned.

Remove unused variables.
This commit is contained in:
Glenn Maynard
2002-09-07 10:22:06 +00:00
parent 6862fedc38
commit e2e5cdeb65
+2 -4
View File
@@ -160,8 +160,6 @@ void Song::GetBeatAndBPSFromElapsedTime( float fElapsedTime, float &fBeatOut, fl
for( int i=0; i<m_BPMSegments.GetSize(); i++ ) // foreach BPMSegment
{
const BPMSegment &this_seg = m_BPMSegments[i];
float fStartBeatThisSegment = m_BPMSegments[i].m_fStartBeat;
bool bIsLastBPMSegment = i==m_BPMSegments.GetSize()-1;
float fStartBeatNextSegment = bIsLastBPMSegment ? 40000/*inf*/ : m_BPMSegments[i+1].m_fStartBeat;
@@ -360,8 +358,8 @@ bool Song::LoadFromSongDir( CString sDir )
//
// First look in the cache for this song (without loading NoteData)
//
int iDirHash = SONGINDEX->GetCacheHash(m_sSongDir);
if( GetHashForDirectory(m_sSongDir) == iDirHash && // this cache is up to date
unsigned DirHash = SONGINDEX->GetCacheHash(m_sSongDir);
if( GetHashForDirectory(m_sSongDir) == uDirHash && // this cache is up to date
DoesFileExist(GetCacheFilePath()))
{
LOG->Trace( "Loading '%s' from cache file '%s'.", m_sSongDir, GetCacheFilePath() );