rename ScreenMiniMenuKeyboardShortcuts -> ScreenMiniMenuEditHelp

This commit is contained in:
Chris Danford
2005-03-21 13:33:34 +00:00
parent e3ced3f32d
commit e2cbd6e848
2 changed files with 5 additions and 5 deletions
+4 -4
View File
@@ -72,7 +72,7 @@ const CString INPUT_TIPS_TEXT =
"Space bar:\n Set area\n marker\n"
"Enter:\n Area Menu\n"
"Escape:\n Main Menu\n"
"F1:\n Show\n keyboard\n shortcuts\n";
"F1:\n Show help\n";
#else
"Up/Down:\n change beat\n"
"Left/Right:\n change snap\n"
@@ -312,8 +312,8 @@ const MapEditToDI *ScreenEdit::GetCurrentMap() const
}
}
static Menu g_KeyboardShortcuts(
"ScreenMiniMenuKeyboardShortcuts",
static Menu g_EditHelp(
"ScreenMiniMenuEditHelp",
#if !defined(XBOX)
MenuRow( -1, "PgUp/PgDn: jump measure", false, true, 0, NULL ),
MenuRow( -1, "Home/End: jump to first/last beat", false, true, 0, NULL ),
@@ -1034,7 +1034,7 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ
SCREENMAN->MiniMenu( &g_MainMenu, SM_BackFromMainMenu );
break;
case EDIT_BUTTON_OPEN_INPUT_HELP:
SCREENMAN->MiniMenu( &g_KeyboardShortcuts, SM_None );
SCREENMAN->MiniMenu( &g_EditHelp, SM_None );
break;
case EDIT_BUTTON_TOGGLE_ASSIST_TICK:
GAMESTATE->m_SongOptions.m_bAssistTick ^= 1;