From e2b84ccab8d8c8341062ea77eb71e6e64ff86ddb Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Wed, 6 Jul 2011 13:44:25 -0400 Subject: [PATCH] Fix bug report 380, Start in Edit Mode Play. --- src/ScreenEdit.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/ScreenEdit.cpp b/src/ScreenEdit.cpp index ed8bebe2d4..36d2f01907 100644 --- a/src/ScreenEdit.cpp +++ b/src/ScreenEdit.cpp @@ -343,8 +343,10 @@ void ScreenEdit::InitEditMappings() // Allow song and step timing to be swapped. m_EditMappingsDeviceInput.button[EDIT_BUTTON_SWITCH_TIMINGS][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Ct); - m_PlayMappingsDeviceInput.button[EDIT_BUTTON_RETURN_TO_EDIT][0] = DeviceInput(DEVICE_KEYBOARD, KEY_ESC); - m_PlayMappingsMenuButton.button[EDIT_BUTTON_RETURN_TO_EDIT][1] = GAME_BUTTON_BACK; + m_PlayMappingsDeviceInput.button[EDIT_BUTTON_RETURN_TO_EDIT][0] = DeviceInput(DEVICE_KEYBOARD, KEY_ENTER); + m_PlayMappingsDeviceInput.button[EDIT_BUTTON_RETURN_TO_EDIT][1] = DeviceInput(DEVICE_KEYBOARD, KEY_ESC); + m_PlayMappingsMenuButton.button[EDIT_BUTTON_RETURN_TO_EDIT][0] = GAME_BUTTON_BACK; + m_PlayMappingsMenuButton.button[EDIT_BUTTON_RETURN_TO_EDIT][1] = GAME_BUTTON_START; m_RecordMappingsDeviceInput.button[EDIT_BUTTON_LAY_ROLL][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LSHIFT); m_RecordMappingsDeviceInput.button[EDIT_BUTTON_LAY_ROLL][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RSHIFT);